18 April 2024
Games Technology

Silent Hill Recreation Disables Chat After Too Many Posts About Cum

Silent Hill: Ascension carried the burden of your complete Silent Hill franchise, of which there hasn’t been an official installment in a few decade, and instantly fumbled it throughout a disastrous October 31 premiere. The collection—basically, an prolonged choose-your-own journey cutscene progressed by a stay viewers—already suffers from wonky UI and a ineffective “battle move,” which requires you pay $20 for, amongst different issues, a “legendary” bread sticker.

An surprising variety of individuals are watching, developer Genvid’s CEO Jacob Navok advised Kotaku over e mail, making it in order that “a number of methods have been strained” throughout its launch. Lots of these individuals have been additionally posting about sport director Hideo Kojima’s cum, so Genvid disabled Ascension’s chat for its second evening of streaming on November 1. Ascension’s 15-ish minute episodes air nightly.

Steel Gear Strong designer Kojima is especially revered within the Silent Hill fan group for P.T., a defunct and daunting PS4 SH demo, and I suppose that makes some individuals need his “cummy in my tummy,” as they spammed in Ascension’s chat. Different chat contributors requested “pyramid head to seem with huge boing boing,” and introduced they “want pyramid head to impregnate me.”

Genvid, apparently, couldn’t take one other 24 hours of this, and pulled the chat characteristic forward of Ascension’s second episode.

“Up till we are able to work out how we deal with the moderation queue,” Navok mentioned in an aftershow livestream, “we’re gonna restrict the chat to stickers, and hopefully, I can get the emojis in there, too.”

After that, Genvid will attempt to have its Twitch-style chat overlay again on observe inside the subsequent few months. “We’re not gonna get it proper the primary time, we’re undoubtedly not going to get it proper the second time,” Navok mentioned. “However there’s a cause that [Ascension’s episode schedule] is gonna go on for, like, eight months, which goes to present us the time that we have to tune and make issues good and enhance them.”

A Silent Hill: Ascension character stares straight ahead next to an active chat overlay.

Screenshot: Genvid / Konami / Kotaku

As for Ascension’s microtransactions, battle move, and its typically ugly rising pains, Navok implores haters—of which there are a lot of—to see that he’s attempting his finest.

“We’re nonetheless a really younger firm,” Navok mentioned. “We’re nonetheless studying. Most people who labored on this challenge have been solely doing DLC tasks earlier than […]. We don’t have deep expertise in monetization, we aren’t nice at it but, we admit this.”

“However […] the concept that we’re right here to rip-off or be scummy is simply absurd,” he continued. The harder downside to handle is that lots of Ascension’s detractors don’t solely suppose that the collection is a rip-off, but in addition that it shouldn’t exist.