Payday 3 devs have prolonged their apology tour that started again in September, when Starbreeze Studios CEO needed to apologize for the state by which the co-op heist sport launched. The always-online financial institution theft simulator suffered from main server and matchmaking points that had been fastened slightly over per week after launch, however the sport nonetheless wanted one other main patch to repair a few of its remaining main points (significantly quality-of-life stuff). The group is now apologizing for going radio silent within the absence of stated replace.
An October 25 post on the official Payday website makes an attempt to “carry the curtains slightly” and let gamers know why the main patch, which was initially promised to reach in early October and produce with it over 200 enhancements, isn’t but right here. “We’ve been quiet over the previous few days, and for that we apologize,” it reads. “It’s not simple to speak when now we have not been capable of provide any updates on the one large matter that’s on everybody’s thoughts proper now: When are the patches coming to Payday 3?”
The publish guarantees that the group remains to be engaged on the upcoming patch, earlier than entering into the true reason for the delay: Starbreeze Studios’ replace pipeline.
The explanation it has taken so lengthy to get this primary patch could be very lengthy and complex, however the brief model is that we found crucial errors with our replace pipeline shortly after the sport releases. There was a major danger to participant development being wiped if we didn’t tackle this and guarantee a strong take a look at surroundings.
The difficulty is so outstanding that the group can’t “constantly ship patches” within the sport’s present state, which implies new content material has to attend, as properly—although the weblog does promise that there will probably be “free content material updates for the sport earlier than the tip of the yr.”
Although Payday 3 boasted a powerful 90,000 concurrent gamers on Steam shortly after its September 18 launch, these gamers had been rapidly inundated with the now-infamous double “matchmaking error” display. Because the sport requires gamers to have an web connection even when they’re taking part in solo, the server points rendered it unplayable for a lot of.
As Kotaku reported on September 25, the reason for the matchmaking points had been twofold: “a technical situation made issues dangerous proper out of the gate” however “a defective replace on September 24 by a third-party on-line providers accomplice broke issues yet again.” It’s unclear what’s the trigger of the present flaw in Payday 3’s replace pipeline.
Kotaku reached out to Starbreeze for remark.