Games Technology

21 Last Fantasy VII Rebirth Mini-Video games, Ranked From Worst To Greatest

Yuffie rides a Chocobo.

Screenshot: Sq. Enix / Claire Jackson / Kotaku

Oh, right here we’re with an precise loser of a mini-game as a result of we almost forgot to place this one in right here—that’s how memorable it’s. (Possibly we additionally forgot about that taking pictures factor on the railway in Corel…which, is {that a} mini-game? I dunno. It was extra forgettable than this entry, for certain).

Right here’s the factor…as I reviewed screenshots of mini-games, I noticed I didn’t hate Glide de Chocobo as a lot as I assumed I did. It did train me how one can traverse Cosmo Canyon’s dizzying heights…however wow, it packs a punishing studying curve. Really, yeah, it’s a reasonably fowl and all, however this recreation simply isn’t enjoyable. The chocobo isn’t capable of really energy its personal flight, so that you’re principally falling in model whereas making an attempt to hit gusts of air from followers to repeatedly transfer by means of targets, every of that are numbered and rely towards a rating on the finish.

Glide de Chocobo evokes that very irritating feeling of regularly falling simply shy of a touchdown in a platformer. In Glide de Chocobo, it’s far too simple to lose altitude and also you’ll end up grounded approach too quick. It sucks all the keenness out of your life, making you are feeling depressing once you inevitably hit the bottom.

Sure, it helps you discover ways to navigate this area and the sights certain are actual fairly up there. However I’d quite not play this recreation once more. — Claire Jackson